Octane Master Course
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John Burdock
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Octane Master Course
110+ videos, and over 50 hours of training. Plus continuous updates for over 3 years after launch!
Updates End On August 15th, 2021.
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Table of contents
Octane Master Course
by
John Burdock
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Contents
Contents
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Octane Cinema 4D Quiz
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Octane Cinema 4D Quiz
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Octane Master Course Promotion
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Octane Master Course Promotion
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Update 06/13/2019
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Update 06/13/2019
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Handling Videos with Older Versions of Octane
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Handling Videos with Older Versions of Octane
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Overview: New Users Start Here
Overview: New Users Start Here
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Start Here 01_Overview
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Start Here 01_Overview
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02_What is Octane Render
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02_What is Octane Render
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03_Why You Should Buy Octane
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03_Why You Should Buy Octane
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04_How To Download and Install Octane and C4D Plugin
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04_How To Download and Install Octane and C4D Plugin
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05_Introduction to the Octane Interface and Live Viewer
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05_Introduction to the Octane Interface and Live Viewer
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06_Setting up a Octane Layout
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06_Setting up a Octane Layout
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07_Basic Material Overview
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07_Basic Material Overview
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08_Basic Render Settings
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08_Basic Render Settings
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09_Overview of the CameraImager
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09_Overview of the CameraImager
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10_Recommended Render Settings and how to save
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10_Recommended Render Settings and how to save
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11_Adjusting Basic Interface Settings
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11_Adjusting Basic Interface Settings
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Lighting
Lighting
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01_Using Octane Lights Part 1
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01_Using Octane Lights Part 1
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02_Using Octane Lights Part 2
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02_Using Octane Lights Part 2
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03_Using Toon Lights
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03_Using Toon Lights
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04_Using octane Daylight
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04_Using octane Daylight
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05_Using Octane Planetary
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05_Using Octane Planetary
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06_Using Textures With Lights
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06_Using Textures With Lights
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07_Using HDRI and Texture Environment Objects
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07_Using HDRI and Texture Environment Objects
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08_Using HDRI and Daylight Objects Together
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08_Using HDRI and Daylight Objects Together
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09_Using Objects as Lights with Materials
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09_Using Objects as Lights with Materials
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Materials
Materials
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01_Diffuse Material
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01_Diffuse Material
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02_Glossy Material
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02_Glossy Material
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03_Specular Material
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03_Specular Material
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05_Toon Material
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05_Toon Material
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06_Mix Material
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06_Mix Material
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07_Octane Texture Manager
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07_Octane Texture Manager
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08_Using C4D Shaders in Octane
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08_Using C4D Shaders in Octane
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09_Octane Open LiveDB
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09_Octane Open LiveDB
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10_Saving Materials (Quick Tip)
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10_Saving Materials (Quick Tip)
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Camera
Camera
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01_Camera Overview
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01_Camera Overview
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02_Depth of Field (Quick Tip)
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02_Depth of Field (Quick Tip)
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03_Using Motion Blur
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03_Using Motion Blur
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04_Depth Of Field and Thinlens Settings
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04_Depth Of Field and Thinlens Settings
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Nodes
Nodes
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01_Introduction To Nodes
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01_Introduction To Nodes
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02_Node Editor Settings (Quick Tip)
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02_Node Editor Settings (Quick Tip)
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03_Setting Up A Node Layout
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03_Setting Up A Node Layout
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04_Material Node
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04_Material Node
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05_Mix Material Node
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05_Mix Material Node
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07_Image Texture Node
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07_Image Texture Node
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08_RGB Spectrum Node
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08_RGB Spectrum Node
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09_Gaussian Spectrum Node
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09_Gaussian Spectrum Node
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10_Float Node
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10_Float Node
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11_W Coordinate Node
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11_W Coordinate Node
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12_Baking Texture Node
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12_Baking Texture Node
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13_Transform Node
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13_Transform Node
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14_Projection Node
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14_Projection Node
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15_Checker Node
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15_Checker Node
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16_Dirt Node
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16_Dirt Node
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17_Falloff Node
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17_Falloff Node
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18_Marble Node
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18_Marble Node
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19_Noise Node
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19_Noise Node
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20_Random Color
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20_Random Color
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21_Ridged Fractal Node
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21_Ridged Fractal Node
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22_Side Node
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22_Side Node
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23_Turbulence Node
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23_Turbulence Node
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24_Clamp Texture Node
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24_Clamp Texture Node
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25_Color Correction Node
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25_Color Correction Node
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26_Cosine Mix Node
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26_Cosine Mix Node
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27_Gradient Node
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27_Gradient Node
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28_Invert Node
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28_Invert Node
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29_Mix Texture Node
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29_Mix Texture Node
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30_Multiply Node
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30_Multiply Node
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31_Add Node
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31_Add Node
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32_Subtract Node
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32_Subtract Node
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33_Triplanar Node
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33_Triplanar Node
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34_Displacement Node
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34_Displacement Node
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35_Black Body and Texture Emission Nodes
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35_Black Body and Texture Emission Nodes
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36_Absorption Medium Node
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36_Absorption Medium Node
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37_Random Walk Medium SSS
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37_Random Walk Medium SSS
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38_Vertex Map Node
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38_Vertex Map Node
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39_Bitmap Node
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39_Bitmap Node
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40_Colorizer Node
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40_Colorizer Node
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41_"MG" Mograph Color Node
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41_"MG" Mograph Color Node
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42_C4D Gradient Node
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42_C4D Gradient Node
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43_C4D Noise Node
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43_C4D Noise Node
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Advanced Techniques
Advanced Techniques
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01_Advanced Settings
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01_Advanced Settings
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02_Removing Noise/Firefly's
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02_Removing Noise/Firefly's
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03_Octane Render(er) Panel Overview
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03_Octane Render(er) Panel Overview
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04_How to Save Octane Renders (Quick Tip)
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04_How to Save Octane Renders (Quick Tip)
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05_How to Save Octane Renders
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05_How to Save Octane Renders
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06_Rendering With An Alpha Channel
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06_Rendering With An Alpha Channel
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07_Render Passes (A.K.A. Multipass)
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07_Render Passes (A.K.A. Multipass)
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08_Z-Depth Pass
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08_Z-Depth Pass
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09_Part 2 Z-Depth Pass
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09_Part 2 Z-Depth Pass
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10_Three Infinite Floor Effects
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10_Three Infinite Floor Effects
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11_Using Octane Scatter
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11_Using Octane Scatter
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12_Using CSV Files with Octane Scatter
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12_Using CSV Files with Octane Scatter
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12.5_Using CSV in C4D R20+
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12.5_Using CSV in C4D R20+
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13_Using Fog and VDB Volumes
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13_Using Fog and VDB Volumes
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14_Fog and Volumetric Lights With Octane Environment
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14_Fog and Volumetric Lights With Octane Environment
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15_Rendering The Hair Object
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15_Rendering The Hair Object
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16_Rendering Splines as Hair-Mesh
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16_Rendering Splines as Hair-Mesh
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19_Irradiance Mode
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19_Irradiance Mode
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20_Substance To Octane Workflow
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20_Substance To Octane Workflow
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Advanced Materials
Advanced Materials
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01_Octane Composite Material
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01_Octane Composite Material
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02_Metallic Material
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02_Metallic Material
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03_Octane Universal Material
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03_Octane Universal Material
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04_Octane Layered Material
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04_Octane Layered Material
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05_Mixing Materials Displacement Maps
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05_Mixing Materials Displacement Maps
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06_Subsurface Scattering With Diffuse Materials
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06_Subsurface Scattering With Diffuse Materials
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07_Subsurface Scattering With Specular Materials
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07_Subsurface Scattering With Specular Materials
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Advanced Camera Settings
Advanced Camera Settings
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01_Baking With The Octane Camera
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01_Baking With The Octane Camera
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X-Particles and Turbulence FD
X-Particles and Turbulence FD
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01_Using The X-Particles Emitter
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01_Using The X-Particles Emitter
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02_Rendering X-Particle Trails
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02_Rendering X-Particle Trails
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03_Using Turbulence FD With Octane
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03_Using Turbulence FD With Octane
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Octane V4.0 Updates
Octane V4.0 Updates
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How to Update to Octane V4.0
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How to Update to Octane V4.0
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Stutter During Node Editing Fix
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Stutter During Node Editing Fix
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01_Octane DeNoiser
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01_Octane DeNoiser
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02_Light Exclusion (Separating Objects From Lights)
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02_Light Exclusion (Separating Objects From Lights)
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03_A Different way to Save Still Renders
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03_A Different way to Save Still Renders
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Octane 2018/2019
Octane 2018/2019
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01_Ai Up-Sampler
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01_Ai Up-Sampler
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Project Videos
Project Videos
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01_Realistic Diamond Scene
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01_Realistic Diamond Scene
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02_Canyon Environment Part 1
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02_Canyon Environment Part 1
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03_Canyon Environment Part 2
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03_Canyon Environment Part 2
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04_Compositing Onto Video Footage
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04_Compositing Onto Video Footage
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05_X-Particles Abstract Render Part-1
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05_X-Particles Abstract Render Part-1
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Retexturing a Character in Octane
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Retexturing a Character in Octane
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Break Down Videos
Break Down Videos
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01_Fruit Cutting Board Render
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01_Fruit Cutting Board Render
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Asset Files
Asset Files
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C4D Layouts.zip
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C4D Layouts.zip
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Canyon With Assets.zip
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Canyon With Assets.zip
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Octane Standalone Scene Files.zip
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Octane Standalone Scene Files.zip
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Scene Files.zip
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Scene Files.zip
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Materials.zip
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Materials.zip
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Physically Correct Metallic Materials.zip
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Physically Correct Metallic Materials.zip
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Fire Explosion VDBs
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Fire Explosion VDBs
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Texture Haven Octane MP Free Samples.zip
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Texture Haven Octane MP Free Samples.zip
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Compositing onto video footage.zip
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Compositing onto video footage.zip
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Mesh Evo Characture.zip
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Mesh Evo Characture.zip
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